StarVSK
Roblox Gameplay Engineer · Tool Creator · Systems Architect
PROFESSIONAL SUMMARY
Roblox gameplay engineer with 8+ years shipping live titles—400M+ plays on Fishing Simulator at Cloud Entertainment, nine tracked live games, and JARF framework in production across ARPG, survivors, find-the, and physics-match genres. Specialized in server-authoritative Luau systems, ReactLua UI, live-ops tooling, and contract delivery. Also helps off-platform studios translate engine patterns and adopt Roblox production practices. Open to gameplay, systems, and contract roles.
TECHNICAL SKILLS
Roblox & Luau:
Roblox Studio, Luau, JARF, Gameplay Systems, Live Ops, ECS
Framework & Networking:
Blink IDL, ReactLua, Rodux, Server Authority, State Replication, EventBus
Tooling & Pipeline:
Rojo, Aftman, Rokit, Open Cloud API, TypeScript, Next.js
Physics & AI:
Custom Physics, BehaviorTrees, SimplePath, TrajectoryRaycast, Snapshot Replication
ROBLOX EXPERIENCE
INDEPENDENT ENGINEER
CONTRACT & SOLO TITLES
2023 - PRESENT
Contract and solo Roblox delivery—server-authoritative physics, ReactLua UI, live-ops integrations, and JARF-based systems. Shipped physics simulators, incremental sims, and standalone titles with 700K+ combined plays.
ACTIVEGAMEPLAY ENGINEER
CLOUD ENTERTAINMENT
OCT 2023 - JUNE 2025
Gameplay and live-ops engineering on Fishing Simulator (400M+ plays), Meow Simulator, and supporting Cloud Entertainment live-service titles. Owned Roact/ReactRedux UI, TypeScript tooling, Luau gameplay, and live-ops systems through The Games 2024 and peak CCU events.
FRAMEWORK & SYSTEMS
JARF
2025 - PRESENT
Production use of JARF (Just Another Roblox Framework) since 2025—ReactLua Interface, Blink networking IDL, ECS, custom 2D/3D physics, Rodux replication, and EventBus across ARPG, horde survival, find-the collectible, and physics-match titles.
ACTIVEREFERENCES
Professional references available upon request.