Game developer and software engineer with expertise in Roblox development. Created games with over 400M+ plays and managed live service updates for thousands of concurrent users.
Tools and technologies I work with
Check out my latest work
A massive multiplayer Roblox game with over 400M+ plays, featuring live operation integrations for a dynamic fishing experience.
A multiplayer Roblox game with over 7M+ plays, featuring dynamic world building and survival mechanics.
A Roblox game with over 700K+ plays, featuring a puzzle-solving adventure with hidden objects and mini-games.
An online multiplayer Roblox game, featuring a physics-based fighting system and ragdoll mechanics.
A multiplayer Roblox game, featuring a robust pet system, hidden object adventure with mini-games and puzzles.
Cloud Entertainment Inc.
Gameplay Engineer - Fishing Simulator
I work on gameplay features used across LiveService/LiveOps Metaverse titles with over 400 million plays and thousands of concurrent players on Roblox.
OceanTech / Ocean Enterprises
Software Engineer - AI
Full-stack engineer tasked with creating centralized applications to manage 3rd-party integrations. Created AI Models/RESTful APIs to integrate with tooling.
OceanTech / Ocean Enterprises
Product Manager, ERP
Key engineer, software architect and product manager for proprietary Enterprise Resource Planning software. Hired and lead a team of 4 remote engineers.
OceanTech / Ocean Enterprises
General Manager
Managed personnel resources, risk, planning, budgeting and sales; decision maker for Enterprise facility operations.
OceanTech / Ocean Enterprises
Sales Executive
Outbound enterprise wholesale and customer relations, hardware inventory control, purchase contract negotiation, dedicated aftersale service. Opener & closer of over $3M in sales, contributing to the success of $12.8M in sales.
Sezzle, Inc.
Customer Success Associate
Worked with customer success, quality assurance, and product teams to enhance user experience.
ASAP (Waitr Holdings) / Bite Squad
Project Coordinator, Operational Excellence
Cross-functional position; leading, coordinating, and executed on projects. Worked daily with Executive Leadership, Field Operations, Marketing Operations, Product & Engineering, DevOps, and Business Intelligence. Primarily responsible for Mergers & Acquisitions, and Product projects. Managed remote teams of 300+ and local teams of 10+
Target Corporation
A&A Sales / Special Projects Team Member
I worked closely with backroom and floor operations teams to ensure A&A end-to-end operations moved smoothly at the corporate flagship retail store.
Milestones and accomplishments
Participated in Roblox's 'The Games' event as an engineer for Fishing Simulator.
Released over 30 live service updates for games with thousands of concurrent users.
Successfully opened and closed over $3M+ in IT hardware sales in the ITAD industry.
Led and managed teams of 300+ remotely and cross-functional teams in various industries.
What people say about my work
"Star puts his heart into everything that he does. He brings his team along with him and gets the job done. It is a true pleasure to work with him."
Former VP, Operational Excellence @ Waitr Holdings
My latest articles and tutorials
A browser-based PBR texture generator using WebGL/Canvas, with IndexedDB storage for storing custom materials and a 3D Previewer.
Read MoreOpen-source, and easily deployable with Vercel. Bulletproof TypeScript for forwarding Roblox HTTP Requests, with a focus on performance and security.
Read MoreI'm always open to discussing new projects, creative ideas, or opportunities to be part of your vision.
For project inquiries and professional opportunities
Explore my repositories and contributions
For direct communication and collaboration