ABOUT_MEABOUT_ME.EXE
Game developer and software engineer with expertise in Roblox development. Created games with over 400M+ plays and managed live service updates for thousands of concurrent users. Experienced in Lua, TypeScript, and full-stack development.
DEVELOPMENT_PHILOSOPHY
CONTACT_DATA
SYSTEM_STATUS
GAME DEV_ARSENALGAME_DEV_ARSENAL[READY][GAME_READY]
GAME_DEV
PROGRAMMING
BACKEND
TOOLS
ADDITIONAL_EXPERTISE
EXPERIENCEPROFESSIONAL EXPERIENCE
GAMEPLAY ENGINEER[]
I work on gameplay features used across LiveService/LiveOps Metaverse titles with over 400 million plays and thousands of concurrent players on Roblox. Focus on scalable multiplayer systems and live service updates.
SOFTWARE ENGINEER, AI[]
Full-stack engineer creating centralized applications to manage 3rd-party integrations. Created AI Models and RESTful APIs to integrate with various tooling systems.
PRODUCT MANAGER, ENTERPRISE[]
Key engineer, software architect and product manager for proprietary Enterprise Resource Planning software. Hired and led a team of 4 remote engineers.
GAME CONTRIBUTIONS
PROJECTSGAME_PORTFOLIOFEATURED_PROJECTS

FISHING SIMULATOR
A massive multiplayer Roblox game with over 400M+ plays, featuring live operation integrations for a dynamic fishing experience. Proudly serving thousands of concurrent users.



